ZBrush
The Industry Standard for Digital Sculpting and Painting.
Overview
ZBrush, developed by Pixologic and now part of Maxon, is the industry standard for digital sculpting. It is renowned for its ability to handle extremely high-poly models, making it ideal for creating detailed characters, creatures, and props. ZBrush uses a proprietary "pixol" technology which stores lighting, color, material, and depth information for all objects on the screen, allowing for a more intuitive and artistic sculpting experience.
✨ Key Features
- High-resolution digital sculpting
- Dynamesh for dynamic topology
- ZRemesher for automatic retopology
- Polypaint for direct model texturing
- Insert Multi-Mesh (IMM) and VDM brushes
- Fibermesh for creating hair and fur
- Live Boolean for complex shape creation
🎯 Key Differentiators
- Ability to handle massive polygon counts
- Vast and powerful brush system
- Intuitive and artistic sculpting workflow
Unique Value: Provides artists with the most powerful and fluid digital sculpting experience, enabling the creation of incredibly detailed models.
🎯 Use Cases (4)
✅ Best For
- The standard tool for digital sculpting at virtually every major film and game studio.
- Used to create the highly detailed characters and creatures in numerous blockbuster films and AAA games.
- A favorite tool for artists creating high-quality collectible statues and figures.
💡 Check With Vendor
Verify these considerations match your specific requirements:
- Traditional animation and rigging (it's a sculpting tool, not an animation package).
- Architectural visualization.
- Users who need precise, CAD-like modeling.
🏆 Alternatives
Handles significantly higher polygon counts and offers a more specialized, in-depth sculpting toolset than the sculpting modes in all-in-one packages like Blender.
💻 Platforms
✅ Offline Mode Available
🔌 Integrations
🛟 Support Options
- ✓ Email Support
- ✓ Dedicated Support (Enterprise tier)
🔒 Compliance & Security
💰 Pricing
✓ 14-day free trial
Free tier: 14-day free trial.
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